package movEat.app;

import movEat.GUI.GUI;
import movEat.IGui.IGui;
import movEat.IKernel.IKernel;
import movEat.Kernel.Kernel;



public class app {

	/**
	 * @param args
	 */
	
	public static void main(String[] args) {
	
		IGui MainGui = new GUI();
		//IGui MainGui = new LittleSimulator();
		
		IKernel kernel = new Kernel();
		
		MainGui.SetKernel(kernel);
		kernel.SetGui(MainGui);
		
		kernel.Start();
				
	}

	
}
